Grim, fatalistic and utterly uncompromising, the Death Korps of Krieg are famed for their endurance and ability to do battle in the most horrific conditions. Death Korps kill teams are made up of veteran specialists who have seen more fighting that many Astra Militarum soldiers will experience in their entire lifetime.
APL
2
MOVE
6"
SAVE
5+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Bolt Pistol (Rng 8") | 4 | 3+ | 3/4 |
Boltgun | 4 | 3+ | 3/4 |
Plasma Pistol | |||
- Standard (Rng 8", Prc1) | 4 | 4+ | 3/5 |
- Supercharge (Rng 8", Hot, Lethal 5+, Prc1) | 4 | 4+ | 4/5 |
Relic Laspistol (Rng 8", Lethal 5+) | 4 | 3+ | 2/4 |
Bayonet | 4 | 3+ | 2/3 |
Chainsword | 4 | 3+ | 4/5 |
Power Weapon (Lethal 5+) | 4 | 3+ | 4/6 |
ABILITIES
Adaptive Orders
Guardsmen Orders
DEATH KORPS , IMPERIUM, ASTRA MILITARUM, LEADER, WATCHMASTER
APL
2
MOVE
6"
SAVE
5+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Lasgun | 4 | 4+ | 2/3 |
Trench Club (Shock) | 4 | 3+ | 3/3 |
ABILITIES
Bruiser
DEATH KORPS , IMPERIUM, ASTRA MILITARUM, BRUISER
APL
2
MOVE
6"
SAVE
5+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Bolt Pistol (Rng 8") | 4 | 4+ | 3/4 |
Boltgun | 4 | 4+ | 3/4 |
Lasgun | 4 | 4+ | 2/3 |
Relic Laspistol (Rng 8", Lethal 5+) | 4 | 4+ | 2/4 |
Bayonet | 3 | 4+ | 2/3 |
Chainsword | 4 | 4+ | 4/5 |
ABILITIES
Directive
Guardsmen Orders
Second In Command
DEATH KORPS , IMPERIUM, ASTRA MILITARUM, CONFIDANT
APL
2
MOVE
6"
SAVE
5+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Flamer (Rng 8", Sat, Tor 2") | 4 | 2+ | 3/3 |
Grenade Launcher | |||
- Frag (Blast 2") | 4 | 4+ | 2/4 |
- Krak (Prc1) | 4 | 4+ | 4/5 |
Meltagun (Rng 6", Dev 4, Prc2) | 4 | 4+ | 6/3 |
Plasma Gun | |||
- Standard (Prc1) | 4 | 4+ | 4/6 |
- Supercharge (Hot, Lethal 5+, Prc1) | 4 | 4+ | 5/6 |
Bayonet | 3 | 4+ | 2/3 |
DEATH KORPS , IMPERIUM, ASTRA MILITARUM, GUNNER
APL
2
MOVE
6"
SAVE
5+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Lasgun | 4 | 4+ | 2/3 |
Bayonet | 3 | 4+ | 2/3 |
ACTIONS
Medikit (1 AP)
ABILITIES
Medic!
DEATH KORPS , IMPERIUM, ASTRA MILITARUM, MEDIC
APL
2
MOVE
6"
SAVE
5+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Lasgun | 4 | 4+ | 2/3 |
Remote Detonator (Hvy (DashOnly), Lim1, Prc1, Sil, *Detonate) | 4 | 2+ | 5/6 |
Bayonet | 3 | 4+ | 2/3 |
ABILITIES
*Detonate
Mine Layer
DEATH KORPS , IMPERIUM, ASTRA MILITARUM, SAPPER
APL
2
MOVE
6"
SAVE
5+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Long-Las | |||
- Concealed (Dev3, Hvy, Sil, *Concealed Position) | 4 | 2+ | 3/3 |
- Mobile | 4 | 3+ | 3/4 |
- Stationary (Dev3, Hvy) | 4 | 2+ | 3/3 |
Bayonet | 3 | 4+ | 2/3 |
ABILITIES
*Concealed Position
DEATH KORPS , IMPERIUM, ASTRA MILITARUM, SNIPER
APL
2
MOVE
6"
SAVE
5+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Lasgun | 4 | 4+ | 2/3 |
Mortar Barrage (Blast 2", Hvy (DashOnly), Silent) | 4 | 4+ | 3/5 |
Bayonet | 3 | 4+ | 2/3 |
ACTIONS
Spot (1 AP)
DEATH KORPS , IMPERIUM, ASTRA MILITARUM, SPOTTER
APL
2
MOVE
6"
SAVE
5+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Lasgun | 4 | 4+ | 2/3 |
Bayonet | 3 | 4+ | 2/3 |
ABILITIES
Group Activation
DEATH KORPS , IMPERIUM, ASTRA MILITARUM, TROOPER
APL
2
MOVE
6"
SAVE
5+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Lasgun | 4 | 4+ | 2/3 |
Bionic Arm | 3 | 4+ | 4/5 |
ABILITIES
Bionics
Veteran Guardsman
DEATH KORPS , IMPERIUM, ASTRA MILITARUM, VETERAN
APL
2
MOVE
6"
SAVE
5+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Lasgun | 4 | 4+ | 2/3 |
Bayonet | 3 | 4+ | 2/3 |
ACTIONS
Signal (1 AP)
ABILITIES
Relay Orders
DEATH KORPS , IMPERIUM, ASTRA MILITARUM, VOX-OPERATOR
APL
2
MOVE
6"
SAVE
5+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Lasgun | 4 | 4+ | 2/3 |
Bayonet | 3 | 4+ | 2/3 |
ABILITIES
The Emperor Protects
Uplifting Primer
DEATH KORPS , IMPERIUM, ASTRA MILITARUM, ZEALOT