The Grey Knights are a secret and mysterious Chapter of Space Marines specifically tasked with combating the dangerous daemonic entities of the Warp and all those who wield the corrupt power of the Chaos Gods.
They were created by the Emperor Himself with the aid of Malcador the Sigillite at the time of the Horus Heresy to serve as Humanity's greatest weapon against the threat posed by the existence of Chaos.
APL
3
MOVE
3⬤
SAVE
3+
WOUND
11
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Incinerator (Hvy, Rng ⬟, Tor ⬤) | 6 | 2+ | 2/3 |
Psilencer (Hvy, Fus) | 6 | 3+ | 3/4 |
Psycannon (Hvy) | 5 | 3+ | 4/6 |
Fists | 4 | 3+ | 3/4 |
ACTIONS
Astral Aim (1 AP)
Armoured Resilience (1 AP)
Hammerhand (1 AP)
GREY KNIGHT, IMPERIUM, SANCTIC ASTARTES, <BROTHERHOOD>, PSYKER, GUNNER
APL
3
MOVE
3⬤
SAVE
3+
WOUND
12
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Storm Bolter (Relentless) | 4 | 2+ | 3/4 |
Nemesis Daemon Hammer (Stun) | 5 | 3+ | 5/6 |
Nemesis Falchions (Relentless) | 5 | 2+ | 4/5 |
Nemesis Force Weapon (Lethal 5+) | 5 | 2+ | 4/6 |
Nemesis Warding Stave (Stun) | 5 | 2+ | 4/5 |
ACTIONS
Astral Aim (1 AP)
Armoured Resilience (1 AP)
Hammerhand (1 AP)
GREY KNIGHT, IMPERIUM, SANCTIC ASTARTES, <BROTHERHOOD>, PSYKER, LEADER, JUSTICAR
APL
3
MOVE
3⬤
SAVE
3+
WOUND
11
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Storm Bolter (Relentless) | 4 | 3+ | 3/4 |
Nemesis Daemon Hammer (Stun) | 5 | 4+ | 5/6 |
Nemesis Falchions (Relentless) | 5 | 3+ | 4/5 |
Nemesis Force Weapon (Lethal 5+) | 5 | 3+ | 4/6 |
Nemesis Warding Stave (Stun) | 5 | 3+ | 4/5 |
ACTIONS
Astral Aim (1 AP)
Armoured Resilience (1 AP)
Hammerhand (1 AP)
GREY KNIGHT, IMPERIUM, SANCTIC ASTARTES, <BROTHERHOOD>, PSYKER, WARRIOR
Name | A | BS | D |
---|---|---|---|
Psyk-Out Grenade | 4 | 3+ | 1/1 |
Special Rules | |||
Rng ⬟, Lim, Blast ⬤, Indirect, Psyk-Out* |