
The Grey Knights are a secret and mysterious Chapter of Space Marines specifically tasked with combating the dangerous daemonic entities of the Warp and all those who wield the corrupt power of the Chaos Gods.
They were created by the Emperor Himself with the aid of Malcador the Sigillite at the time of the Horus Heresy to serve as Humanity's greatest weapon against the threat posed by the existence of Chaos.

APL
3
MOVE
3⬤
SAVE
3+
WOUND
11
| WEAPONS | ATK | HIT | DMG |
|---|---|---|---|
| Incinerator (Hvy, Rng ⬟, Tor ⬤) | 6 | 2+ | 2/3 |
| Psilencer (Hvy, Fus) | 6 | 3+ | 3/4 |
| Psycannon (Hvy) | 5 | 3+ | 4/6 |
| Fists | 4 | 3+ | 3/4 |
ACTIONS
Astral Aim (1 AP)
Armoured Resilience (1 AP)
Hammerhand (1 AP)
GREY KNIGHT, IMPERIUM, SANCTIC ASTARTES, <BROTHERHOOD>, PSYKER, GUNNER

APL
3
MOVE
3⬤
SAVE
3+
WOUND
12
| WEAPONS | ATK | HIT | DMG |
|---|---|---|---|
| Storm Bolter (Relentless) | 4 | 2+ | 3/4 |
| Nemesis Daemon Hammer (Stun) | 5 | 3+ | 5/6 |
| Nemesis Falchions (Relentless) | 5 | 2+ | 4/5 |
| Nemesis Force Weapon (Lethal 5+) | 5 | 2+ | 4/6 |
| Nemesis Warding Stave (Stun) | 5 | 2+ | 4/5 |
ACTIONS
Astral Aim (1 AP)
Armoured Resilience (1 AP)
Hammerhand (1 AP)
GREY KNIGHT, IMPERIUM, SANCTIC ASTARTES, <BROTHERHOOD>, PSYKER, LEADER, JUSTICAR

APL
3
MOVE
3⬤
SAVE
3+
WOUND
11
| WEAPONS | ATK | HIT | DMG |
|---|---|---|---|
| Storm Bolter (Relentless) | 4 | 3+ | 3/4 |
| Nemesis Daemon Hammer (Stun) | 5 | 4+ | 5/6 |
| Nemesis Falchions (Relentless) | 5 | 3+ | 4/5 |
| Nemesis Force Weapon (Lethal 5+) | 5 | 3+ | 4/6 |
| Nemesis Warding Stave (Stun) | 5 | 3+ | 4/5 |
ACTIONS
Astral Aim (1 AP)
Armoured Resilience (1 AP)
Hammerhand (1 AP)
GREY KNIGHT, IMPERIUM, SANCTIC ASTARTES, <BROTHERHOOD>, PSYKER, WARRIOR
| Name | A | BS | D |
|---|---|---|---|
| Psyk-Out Grenade | 4 | 3+ | 1/1 |
| Special Rules | |||
| Rng ⬟, Lim, Blast ⬤, Indirect, Psyk-Out* | |||