
Counted amongst the complement of many Navis Imperialis vessels, Navy Breachers are elite Voidsmen who are outfitted, trained and endlessly drilled in boarding actions and void-based combat. Wielding a wide array of cutting gear, boarding shields and close-range weapons, they are well-suited to deadly combat in close confines.

APL
2
MOVE
6"
SAVE
4+
WOUND
9
| WEAPONS | ATK | HIT | DMG |
|---|---|---|---|
| Bolt Pistol (Rng 8") | 4 | 4+ | 3/4 |
| Heirloom Autopistol (Rng 8", Lethal 5+) | 4 | 3+ | 2/4 |
| Navis Shotgun | |||
| - Close Range (Rng 6") | 4 | 3+ | 3/3 |
| - Long Range | 4 | 5+ | 1/2 |
| Chainsword | 4 | 3+ | 4/5 |
| Navis Hatchet | 3 | 4+ | 3/4 |
| Power Weapon (Lethal 5+) | 4 | 3+ | 4/6 |
ABILITIES
Breach And Clear
Command Breach
Void Armour
IMPERIAL NAVY BREACHER, IMPERIUM, LEADER, NAVIS, SERGEANT-AT-ARMS

APL
2
MOVE
6"
SAVE
4+
WOUND
8
| WEAPONS | ATK | HIT | DMG |
|---|---|---|---|
| Navis Shotgun | |||
| - Close Range (Rng 6") | 4 | 3+ | 3/3 |
| - Long Range | 4 | 5+ | 1/2 |
| Navis Hatchet | 3 | 4+ | 3/4 |
ABILITIES
Breach And Clear
Group Activation
Void Armour
IMPERIAL NAVY BREACHER, IMPERIUM, NAVIS, ARMSMAN

APL
2
MOVE
6"
SAVE
4+
WOUND
8
| WEAPONS | ATK | HIT | DMG |
|---|---|---|---|
| Autopistol (Rng 8") | 4 | 4+ | 2/3 |
| Power Weapon (Lethal 5+) | 4 | 3+ | 4/6 |
ABILITIES
Breach And Clear
Emboldened
Void Armour
IMPERIAL NAVY BREACHER, IMPERIUM, NAVIS, AXEJACK

APL
2
MOVE
8"
SAVE
5+
WOUND
5
| WEAPONS | ATK | HIT | DMG |
|---|
ACTIONS
Spot (1 AP)
ABILITIES
Breach And Clear
Expendable
Machine
Void Armour
IMPERIAL NAVY BREACHER, IMPERIUM, NAVIS, C.A.T. UNIT

APL
2
MOVE
4"
SAVE
2+
WOUND
11
| WEAPONS | ATK | HIT | DMG |
|---|---|---|---|
| Navis Heavy Shotgun | |||
| - Close Range (Rng 6", Relentless) | 4 | 3+ | 3/3 |
| - Long Range (Relentless) | 4 | 5+ | 1/2 |
| Shield Bash (Brutal, *Shield) | 3 | 4+ | 1/2 |
ABILITIES
Breach And Clear
Breachwall
Disengage
*Shield
Void Armour
IMPERIAL NAVY BREACHER, IMPERIUM, NAVIS, ENDURANT

APL
2
MOVE
8"
SAVE
5+
WOUND
5
| WEAPONS | ATK | HIT | DMG |
|---|
ACTIONS
Boost (1 AP)
ABILITIES
Breach And Clear
Expendable
Machine
Void Armour
IMPERIAL NAVY BREACHER, IMPERIUM, FLY, NAVIS, GHEISTSKULL

APL
2
MOVE
6"
SAVE
4+
WOUND
8
| WEAPONS | ATK | HIT | DMG |
|---|---|---|---|
| Demolition Charge (Rng 3", Blast 2", Hvy(RepOnly), Lim1, Prc1, Sat) | 4 | 3+ | 4/6 |
| Navis Shotgun | |||
| - Close Range (Rng 6") | 4 | 3+ | 3/3 |
| - Long Range | 4 | 5+ | 1/2 |
| Navis Hatchet | 3 | 4+ | 3/4 |
| Frag Grenade (Rng 6", Blast 2", Saturate) | 4 | 3+ | 2/4 |
| Krak Grenade (Rng 6", Prc1, Saturate) | 4 | 3+ | 4/5 |
ABILITIES
Breach And Clear
Grenadier
Void Armour
IMPERIAL NAVY BREACHER, IMPERIUM, NAVIS, GRENADIER

APL
2
MOVE
6"
SAVE
4+
WOUND
9
| WEAPONS | ATK | HIT | DMG |
|---|---|---|---|
| Meltagun (Rng 6", Dev4, Prc2) | 4 | 4+ | 6/3 |
| Navis Las-Volley | |||
| - Focused (Hvy (DashOnly), Rending) | 5 | 4+ | 4/5 |
| - Sweeping (Hvy (DashOnly), Rending, Tor 1") | 4 | 4+ | 4/5 |
| Plasma Gun | |||
| - Standard (Prc1) | 4 | 4+ | 4/6 |
| - Supercharge (Hot, Lethal 5+, Prc1) | 4 | 4+ | 5/6 |
| Gun Butt | 3 | 4+ | 2/3 |
ABILITIES
Breach And Clear
Void Armour
IMPERIAL NAVY BREACHER, IMPERIUM, NAVIS, GUNNER

APL
2
MOVE
6"
SAVE
4+
WOUND
8
| WEAPONS | ATK | HIT | DMG |
|---|---|---|---|
| Autopistol (Rng 8") | 4 | 4+ | 2/3 |
| Chainfist (Brutal, Rending) | 4 | 4+ | 5/6 |
ACTIONS
Breach Point (1 AP)
Weld Shut (1 AP)
ABILITIES
Breach And Clear
Void Armour
IMPERIAL NAVY BREACHER, IMPERIUM, NAVIS, HATCHCUTTER

APL
2
MOVE
6"
SAVE
4+
WOUND
8
| WEAPONS | ATK | HIT | DMG |
|---|---|---|---|
| Navis Shotgun | |||
| - Close Range (Rng 6") | 4 | 3+ | 3/3 |
| - Long Range | 4 | 5+ | 1/2 |
| Navis Hatchet | 3 | 4+ | 3/4 |
ACTIONS
Remote Control (1 AP)
Wayfind (1 AP)
ABILITIES
Breach And Clear
Void Armour
IMPERIAL NAVY BREACHER, IMPERIUM, NAVIS, SURVEYOR

APL
2
MOVE
6"
SAVE
4+
WOUND
8
| WEAPONS | ATK | HIT | DMG |
|---|---|---|---|
| Gheistskull Detonator (Blast 1", Lethal 4+, Lim1, Silent, Stun, *Detonate) | 4 | 3+ | 3/4 |
| Navis Shotgun | |||
| - Close Range (Rng 6") | 4 | 3+ | 3/3 |
| - Long Range | 4 | 5+ | 1/2 |
| Navis Hatchet | 3 | 4+ | 3/4 |
ACTIONS
Interference Pulse (1 AP)
ABILITIES
Breach And Clear
*Detonate
Void Armour
IMPERIAL NAVY BREACHER, IMPERIUM, NAVIS, VOID-JAMMER