Split into three main orders or "ordos majoris," the Ordo Xenos (Alien Hunters), the Ordo Malleus (Daemonhunters) and the Ordo Hereticus (Witch Hunters), as well as many smaller, more specialised orders called the "ordos minoris," the Inquisition is ruthless in uncovering and snuffing out Chaos corruption, heresy, and mutation wherever they may be found among the million worlds of Mankind.
The relentless and deadly agents of the Inquisition have infiltrated every facet of Human society to ensure that Chaos can never again take root in the Imperium, and that no alien race will replace Humanity as the dominant intelligent species of the Milky Way Galaxy.
APL
2
MOVE
3⬤
SAVE
5+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Extended Stock AutoPistol | |||
- Close Range (Rng ⬟) | 4 | 3+ | 2/3 |
- Long Range | 4 | 4+ | 2/3 |
Fists | 3 | 4+ | 2/3 |
ABILITIES
Consecrated Tome
Group Activation
INQUISITORIAL AGENT, IMPERIUM, INQUISITION, LEADER, INTERROGATOR
APL
1
MOVE
3⬤
SAVE
5+
WOUND
5
WEAPONS | ATK | HIT | DMG |
---|
ABILITIES
Consecrated Tome
Group Activation
Machine
Support Unit
INQUISITORIAL AGENT, IMPERIUM, INQUISITION, FLY, TOME-SKULL
APL
2
MOVE
3⬤
SAVE
4+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Mechanical Appendages | 3 | 5+ | 1/2 |
ACTIONS
Irrefutable Report (1 AP)
ABILITIES
Chronicle
Scrivener
INQUISITORIAL AGENT, IMPERIUM, INQUISITION, AUTOSAVANT
APL
2
MOVE
3⬤
SAVE
5+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
AutoPistol (Rng ⬟) | 4 | 4+ | 2/3 |
Eviscerator (Brutal, *Unrelenting, Reap 2) | 4 | 4+ | 5/6 |
ABILITIES
Irrepressible Purpose
*Unrelenting
Zealot
INQUISITORIAL AGENT, IMPERIUM, INQUISITION, QUESTKEEPER
APL
2
MOVE
3⬤
SAVE
5+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
AutoPistol (Rng ⬟) | 4 | 4+ | 2/3 |
Knifer (Lethal 5+) | 1 | 2+ | 5/7 |
Polearm (Reap 2) | 4 | 3+ | 4/5 |
ABILITIES
Hunter
Weathered
INQUISITORIAL AGENT, IMPERIUM, INQUISITION, DEATH WORLD VETERAN
APL
2
MOVE
3⬤
SAVE
5+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
AutoPistol (Rng ⬟) | 4 | 4+ | 2/3 |
Paired Blades (Bal, Rending, *Cripple) | 4 | 3+ | 3/5 |
ABILITIES
*Cripple
No Escape
INQUISITORIAL AGENT, IMPERIUM, INQUISITION, ENLIGHTENER
APL
1
MOVE
3⬤
SAVE
4+
WOUND
11
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Heavy Bolter (Ceaseless, Fus, Heavy, P1) | 5 | 4+ | 4/5 |
Multi-Melta (AP2, Heavy, MW4) | 4 | 4+ | 6/3 |
Plasma Cannon | |||
- Standard (AP1, Blast ⬤, Heavy) | 4 | 4+ | 5/6 |
- Supercharge (AP2, Blast ⬤, Heavy, Hot) | 4 | 4+ | 5/6 |
Servo-Claw | 3 | 4+ | 4/5 |
ABILITIES
Lobotomised
INQUISITORIAL AGENT, IMPERIUM, INQUISITION, GUN SERVITOR
APL
2
MOVE
3⬤
SAVE
5+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Shotgun (Rng ⬟) | 4 | 3+ | 3/3 |
Fists | 3 | 4+ | 2/3 |
ACTIONS
Chasten (1 AP)
ABILITIES
Hexorcise
INQUISITORIAL AGENT, IMPERIUM, INQUISITION, HEXORCIST
APL
2
MOVE
3⬤
SAVE
5+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
AutoPistol (Rng ⬟, Indirect) | 4 | 2+ | 2/3 |
Fists | 3 | 5+ | 2/3 |
ACTIONS
Divine Guidance (1 AP)
Divine Protection (1 AP)
ABILITIES
Icon Bearer
INQUISITORIAL AGENT, IMPERIUM, INQUISITION, MYSTIC
APL
2
MOVE
3⬤
SAVE
5+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Hand Flamer (Rng ⬟, Tor ▲) | 5 | 2+ | 2/2 |
Chainsword | 4 | 4+ | 4/5 |
ABILITIES
Chem-Mask
Cruel
INQUISITORIAL AGENT, IMPERIUM, INQUISITION, PENAL LEGIONNAIRE
APL
2
MOVE
3⬤
SAVE
5+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Scoped Plasma Pistol | |||
- Scoped (AP1) | 4 | 4+ | 4/5 |
- Standard (Rng ⬟, AP1) | 4 | 3+ | 5/6 |
- Supercharge (Rng ⬟, AP2, Hot) | 4 | 3+ | 5/6 |
Suppressed AutoPistol (Rng ⬟, Silent) | 4 | 3+ | 2/3 |
Fists | 3 | 4+ | 2/3 |
ACTIONS
Pistol Barrage (1 AP)
ABILITIES
Pistolier
INQUISITORIAL AGENT, IMPERIUM, INQUISITION, PISTOLIER
APL
2
MOVE
3⬤
SAVE
3+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Boltgun | 4 | 3+ | 3/4 |
Gun Butt | 4 | 4+ | 2/3 |
ABILITIES
Psychic Abomination
INQUISITORIAL AGENT, IMPERIUM, ANATHEMA PSYKANA, SISTER OF SILENCE, PROSECUTOR
APL
2
MOVE
3⬤
SAVE
3+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Executor Greatblade (Lethal 5+) | 4 | 3+ | 4/6 |
ABILITIES
Psychic Abomination
INQUISITORIAL AGENT, IMPERIUM, ANATHEMA PSYKANA, SISTER OF SILENCE, VIGILATOR
APL
2
MOVE
3⬤
SAVE
3+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Flamer (Rng ⬟, Tor ⬤) | 5 | 2+ | 2/2 |
Gun Butt | 4 | 4+ | 2/3 |
ABILITIES
Psychic Abomination
INQUISITORIAL AGENT, IMPERIUM, ANATHEMA PSYKANA, SISTER OF SILENCE, WITCHSEEKER
APL
2
MOVE
3⬤
SAVE
4+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Hot-Shot Lasgun | 4 | 4+ | 3/4 |
Gun Butt | 3 | 4+ | 2/3 |
ACTIONS
Signal (1 AP)
INQUISITORIAL AGENT, IMPERIUM, ASTRA MILITARUM, TEMPESTUS SCION, COMMS
APL
2
MOVE
3⬤
SAVE
4+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Flamer (Rng ⬟, Tor ⬤) | 5 | 2+ | 2/2 |
Grenade Launcher | |||
- Frag (Blast ⬤) | 4 | 4+ | 2/4 |
- Krak (AP1) | 4 | 4+ | 4/5 |
Hot-Shot Volley Gun (Fus, P1) | 5 | 4+ | 3/4 |
Meltagun (Rng ⬟, AP2, MW4) | 4 | 4+ | 6/3 |
Plasma Gun | |||
- Standard (AP1) | 4 | 4+ | 5/6 |
- Supercharge (AP2, Hot) | 4 | 4+ | 5/6 |
Gun Butt | 3 | 4+ | 2/3 |
INQUISITORIAL AGENT, IMPERIUM, ASTRA MILITARUM, TEMPESTUS SCION, GUNNER
APL
2
MOVE
3⬤
SAVE
4+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Hot-Shot Lasgun | 4 | 4+ | 3/4 |
Gun Butt | 3 | 4+ | 2/3 |
ACTIONS
Medipak (1 AP)
ABILITIES
Medic!
INQUISITORIAL AGENT, IMPERIUM, ASTRA MILITARUM, TEMPESTUS SCION, MEDIC
APL
2
MOVE
3⬤
SAVE
4+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Hot-Shot Lasgun | 4 | 4+ | 3/4 |
Gun Butt | 3 | 4+ | 2/3 |
INQUISITORIAL AGENT, IMPERIUM, ASTRA MILITARUM, TEMPESTUS SCION, TROOPER
APL
2
MOVE
3⬤
SAVE
4+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Combat Shotgun | |||
- Close Range (Rng ⬟) | 4 | 3+ | 4/4 |
- Long Range | 4 | 5+ | 2/2 |
Excruciator Maul (Rending, Stun) | 4 | 3+ | 4/4 |
ACTIONS
Castigator's Arrest (1 AP)
ABILITIES
Engendered Focus
Ruthless Efficiency
Zealous Dedication
INQUISITORIAL AGENT, IMPERIUM, ADEPTUS ARBITES, ARBITES, CASTIGATOR
APL
2
MOVE
3⬤
SAVE
4+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Combat Shotgun | |||
- Close Range (Rng ⬟) | 4 | 3+ | 4/4 |
- Long Range | 4 | 5+ | 2/2 |
Repression Baton | 3 | 4+ | 2/2 |
ACTIONS
Medikit (1 AP)
ABILITIES
Medic!
Ruthless Efficiency
INQUISITORIAL AGENT, IMPERIUM, ADEPTUS ARBITES, MEDIC, ARBITES, CHIRURGANT
APL
2
MOVE
3⬤
SAVE
4+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Grenade Launcher (AP1) | 4 | 4+ | 4/6 |
Heavy Stubber (Ceaseless, Fus, Heavy) | 5 | 4+ | 3/4 |
Webber (Rng ⬟, Lethal 5+, Stun) | 5 | 3+ | 2/2 |
Repression Baton | 3 | 4+ | 2/2 |
ABILITIES
Ruthless Efficiency
INQUISITORIAL AGENT, IMPERIUM, ADEPTUS ARBITES, ARBITES, GUNNER
APL
2
MOVE
3⬤
SAVE
4+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Combat Shotgun | |||
- Close Range (Rng ⬟) | 4 | 3+ | 4/4 |
- Long Range | 4 | 5+ | 2/2 |
Repression Baton | 3 | 4+ | 2/2 |
ACTIONS
Command
ABILITIES
Attack Pattern
Handler
Ruthless Efficiency
INQUISITORIAL AGENT, IMPERIUM, ADEPTUS ARBITES, ARBITES, LEASHMASTER
APL
2
MOVE
3⬤
SAVE
4+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Mechanical Bite (Lethal 5+) | 4 | 4+ | 3/5 |
ACTIONS
Apprehend (1 AP)
ABILITIES
Beast
Ruthless Efficiency
INQUISITORIAL AGENT, IMPERIUM, ADEPTUS ARBITES, ARBITES, R-VR CYBER-MASTIFF
APL
2
MOVE
3⬤
SAVE
4+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Combat Shotgun | |||
- Close Range (Rng ⬟) | 4 | 3+ | 4/4 |
- Long Range | 4 | 5+ | 2/2 |
Repression Baton | 3 | 4+ | 2/2 |
ACTIONS
Veriscant (1 AP)
ABILITIES
Accute Focus
Ruthless Efficiency
INQUISITORIAL AGENT, IMPERIUM, ADEPTUS ARBITES, ARBITES, MALOCATOR
APL
2
MOVE
3⬤
SAVE
4+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Executioner Shotgun (Hvy, Silent, MW3, Lethal 5+) | 4 | 3+ | 4/1 |
Repression Baton | 3 | 4+ | 2/2 |
ACTIONS
Take Aim (1 AP)
ABILITIES
Ruthless Efficiency
INQUISITORIAL AGENT, IMPERIUM, ADEPTUS ARBITES, ARBITES, MARKSMAN
APL
2
MOVE
3⬤
SAVE
4+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Scoped ShotPistol (MW2, Lethal 5+) | 4 | 3+ | 3/1 |
Repression Baton | 3 | 4+ | 2/2 |
ACTIONS
Soulguilt Scan (1 AP)
ABILITIES
First In The Field
Ruthless Efficiency
INQUISITORIAL AGENT, IMPERIUM, ADEPTUS ARBITES, ARBITES, REVELATUM
APL
2
MOVE
3⬤
SAVE
3+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Shock Maul & Assault Shield (Stun, *Repress, *Shield) | 4 | 4+ | 4/4 |
ABILITIES
Ruthless Efficiency
*Repress
*Shield
INQUISITORIAL AGENT, IMPERIUM, ADEPTUS ARBITES, ARBITES, SUBDUCTOR
APL
2
MOVE
3⬤
SAVE
4+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Combat Shotgun | |||
- Close Range (Rng ⬟) | 4 | 3+ | 4/4 |
- Long Range | 4 | 5+ | 2/2 |
Repression Baton | 3 | 4+ | 2/2 |
ABILITIES
Ruthless Efficiency
INQUISITORIAL AGENT, IMPERIUM, ADEPTUS ARBITES, ARBITES, VIGILANT
APL
2
MOVE
3⬤
SAVE
4+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Combat Shotgun | |||
- Close Range (Rng ⬟) | 4 | 3+ | 4/4 |
- Long Range | 4 | 5+ | 2/2 |
Repression Baton | 3 | 4+ | 2/2 |
ACTIONS
Precinct Vox-Relay (1 AP)
ABILITIES
Ruthless Efficiency
INQUISITORIAL AGENT, IMPERIUM, ADEPTUS ARBITES, ARBITES, VOX-SIGNIFIER
APL
2
MOVE
3⬤
SAVE
4+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Navis Shotgun | |||
- Close Range (Rng ⬟) | 4 | 3+ | 3/3 |
- Long Range | 4 | 5+ | 1/2 |
Navis Hatchet | 3 | 4+ | 3/4 |
ABILITIES
Void Armour
INQUISITORIAL AGENT, IMPERIUM, NAVIS, ARMSMAN
APL
2
MOVE
3⬤
SAVE
4+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Autopistol (Rng ⬟) | 4 | 4+ | 2/3 |
Power Weapon (Lethal 5+) | 4 | 3+ | 4/6 |
ACTIONS
Wade In (2 AP)
ABILITIES
Emboldened
Void Armour
INQUISITORIAL AGENT, IMPERIUM, NAVIS, AXEJACK
APL
1
MOVE
4⬤
SAVE
5+
WOUND
5
WEAPONS | ATK | HIT | DMG |
---|
ABILITIES
Machine
Recon
Support Unit
INQUISITORIAL AGENT, IMPERIUM, NAVIS, C.A.T. UNIT
APL
2
MOVE
2⬤
SAVE
2+
WOUND
10
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Navis Heavy Shotgun | |||
- Close Range (Rng ⬟, Relentless) | 4 | 3+ | 3/3 |
- Long Range (Relentless) | 4 | 5+ | 1/2 |
Shield Bash (Brutal, *Shield) | 3 | 4+ | 1/1 |
ACTIONS
Disengage (1 AP)
ABILITIES
Breachwall
*Shield
Void Armour
INQUISITORIAL AGENT, IMPERIUM, NAVIS, ENDURANT
APL
1
MOVE
4⬤
SAVE
5+
WOUND
5
WEAPONS | ATK | HIT | DMG |
---|
ACTIONS
Boost (1 AP)
ABILITIES
Machine
Support Unit
INQUISITORIAL AGENT, IMPERIUM, FLY, NAVIS, GHEISTSKULL
APL
2
MOVE
3⬤
SAVE
4+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Demolition Charge (Rng 2⬤, Blast ⬤, AP1, Indirect, Lim) | 4 | 3+ | 4/6 |
Navis Shotgun | |||
- Close Range (Rng ⬟) | 4 | 3+ | 3/3 |
- Long Range | 4 | 5+ | 1/2 |
Navis Hatchet | 3 | 4+ | 3/4 |
Frag Grenade (Rng ⬟, Blast ⬤, Ind, Lim) | 4 | 3+ | 2/3 |
Krak Grenade (Rng ⬟, AP1, Ind, Lim) | 4 | 3+ | 4/5 |
ACTIONS
Stun Grenade (1 AP)
ABILITIES
Grenadier
Void Armour
INQUISITORIAL AGENT, IMPERIUM, NAVIS, GRENADIER
APL
2
MOVE
3⬤
SAVE
4+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Navis Las-Volley (Fus, Hvy, Relentless) | 6 | 4+ | 3/4 |
Meltagun (Rng ⬟, AP2, MW4) | 4 | 4+ | 6/3 |
Plasma Gun | |||
- Standard (AP1) | 4 | 4+ | 5/6 |
- Supercharge (AP2, Hot) | 4 | 4+ | 5/6 |
Gun Butt | 3 | 4+ | 2/3 |
ABILITIES
Void Armour
INQUISITORIAL AGENT, IMPERIUM, NAVIS, GUNNER
APL
2
MOVE
3⬤
SAVE
4+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Autopistol (Rng ⬟) | 4 | 4+ | 2/3 |
Chainfist (Brutal, Rending) | 4 | 4+ | 5/6 |
ACTIONS
Breach Point (1 AP)
Weld Shut (1 AP)
ABILITIES
Hatchcutter
Void Armour
INQUISITORIAL AGENT, IMPERIUM, NAVIS, HATCHCUTTER
APL
2
MOVE
3⬤
SAVE
4+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Navis Shotgun | |||
- Close Range (Rng ⬟) | 4 | 3+ | 3/3 |
- Long Range | 4 | 5+ | 1/2 |
Navis Hatchet | 3 | 4+ | 3/4 |
ACTIONS
Surveillance (1 AP)
Wayfind (1 AP)
ABILITIES
Void Armour
INQUISITORIAL AGENT, IMPERIUM, NAVIS, SURVEYOR
APL
2
MOVE
3⬤
SAVE
4+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Gheistskull Detonator (*Detonate, *EMP, Silent, No Overwatch) | 4 | 3+ | 2/3 |
Navis Shotgun | |||
- Close Range (Rng ⬟) | 4 | 3+ | 3/3 |
- Long Range | 4 | 5+ | 1/2 |
Navis Hatchet | 3 | 4+ | 3/4 |
ACTIONS
Interference Pulse (1 AP)
ABILITIES
*Detonate
*EMP
Void Armour
INQUISITORIAL AGENT, IMPERIUM, NAVIS, VOID-JAMMER
APL
2
MOVE
3⬤
SAVE
4+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Hot-Shot Lasgun | 4 | 4+ | 3/4 |
Gun Butt | 3 | 4+ | 2/3 |
ACTIONS
Combat Stimms (1 AP)
ABILITIES
Medic!
INQUISITORIAL AGENT, IMPERIUM, ASTRA MILITARUM, MEDIC, INQUISITORIAL AGENT COMBAT MEDIC
APL
2
MOVE
3⬤
SAVE
4+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Hot-Shot Laspistol (Rng ⬟) | 4 | 4+ | 3/4 |
Melta Mine (AP2, *Proximity, MW3) | 4 | 2+ | 4/2 |
Gun Butt | 3 | 4+ | 2/3 |
ACTIONS
Plant Melta Mine (1 AP)
ABILITIES
Blast Padding
*Proximity
INQUISITORIAL AGENT, IMPERIUM, ASTRA MILITARUM, INQUISITORIAL AGENT DEMO-TROOPER
APL
2
MOVE
3⬤
SAVE
4+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Flamer (Rng ⬟, Tor ⬤) | 5 | 2+ | 2/2 |
Grenade Launcher | |||
- Frag (Blast ⬤) | 4 | 4+ | 2/4 |
- Krak (AP1) | 4 | 4+ | 4/5 |
Hot-Shot Volley Gun (Fusillade, P1) | 5 | 4+ | 3/4 |
Meltagun (Rng ⬟, AP2, MW4) | 4 | 4+ | 6/3 |
Plasma Gun | |||
- Standard (AP1) | 4 | 4+ | 5/6 |
- Supercharge (AP2, Hot) | 4 | 4+ | 5/6 |
Gun Butt | 3 | 4+ | 2/3 |
INQUISITORIAL AGENT, IMPERIUM, ASTRA MILITARUM, INQUISITORIAL AGENT GUNNER
APL
2
MOVE
3⬤
SAVE
4+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Hot-Shot Lasgun | 4 | 4+ | 3/4 |
Gun Butt | 3 | 4+ | 2/3 |
ACTIONS
Warden Auspex (1 AP)
ABILITIES
Reconnoitre Killzone
INQUISITORIAL AGENT, IMPERIUM, ASTRA MILITARUM, INQUISITORIAL AGENT RECON-TROOPER
APL
2
MOVE
3⬤
SAVE
4+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Hot-Shot Marksman Rifle | |||
- Sharpshot | 4 | 3+ | 3/4 |
- Snipe (Heavy, Silent, MW3) | 4 | 2+ | 3/3 |
Gun Butt | 3 | 4+ | 2/3 |
ABILITIES
Camo Cloak
INQUISITORIAL AGENT, IMPERIUM, ASTRA MILITARUM, INQUISITORIAL AGENT SHARPSHOOTER
APL
2
MOVE
3⬤
SAVE
4+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Hot-Shot Lasgun | 4 | 4+ | 3/4 |
Gun Butt | 3 | 4+ | 2/3 |
ABILITIES
Elite Trooper
INQUISITORIAL AGENT, IMPERIUM, ASTRA MILITARUM, INQUISITORIAL AGENT TROOPER
APL
2
MOVE
3⬤
SAVE
4+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Hot-Shot Lasgun | 4 | 4+ | 3/4 |
Gun Butt | 3 | 4+ | 2/3 |
ACTIONS
Battle Comms (1 AP)
INQUISITORIAL AGENT, IMPERIUM, ASTRA MILITARUM, INQUISITORIAL AGENT VOX-TROOPER
APL
2
MOVE
3⬤
SAVE
5+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Lasgun | 4 | 4+ | 2/3 |
Bayonet | 3 | 4+ | 2/3 |
Trench Club (Stun) | 3 | 3+ | 3/3 |
ABILITIES
Bruiser
INQUISITORIAL AGENT, IMPERIUM, ASTRA MILITARUM, <REGIMENT>, BRUISER VETERAN
APL
2
MOVE
3⬤
SAVE
5+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Lasgun | 4 | 4+ | 2/3 |
Bayonet | 3 | 4+ | 2/3 |
ACTIONS
Signal (1 AP)
ABILITIES
Relay Orders
INQUISITORIAL AGENT, IMPERIUM, ASTRA MILITARUM, <REGIMENT>, COMMS VETERAN
APL
2
MOVE
3⬤
SAVE
5+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Lasgun | 4 | 4+ | 2/3 |
Remote Mine (AP1, Detonate, Silent) | 4 | 2+ | 5/6 |
Bayonet | 3 | 4+ | 2/3 |
ACTIONS
Plant Mine (1 AP)
INQUISITORIAL AGENT, IMPERIUM, ASTRA MILITARUM, <REGIMENT>, DEMOLITION VETERAN
APL
2
MOVE
3⬤
SAVE
5+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Flamer (Rng ⬟, Tor ⬤) | 5 | 2+ | 2/2 |
Grenade Launcher | |||
- Frag (Blast ⬤, No Overwatch) | 4 | 4+ | 2/4 |
- Krak (AP1) | 4 | 4+ | 4/5 |
Meltagun (Rng ⬟, AP2, MW4) | 4 | 4+ | 6/3 |
Plasma Gun | |||
- Standard (AP1) | 4 | 4+ | 5/6 |
- Supercharge (AP2, Hot) | 4 | 4+ | 5/6 |
Bayonet | 3 | 4+ | 2/3 |
INQUISITORIAL AGENT, IMPERIUM, ASTRA MILITARUM, <REGIMENT>, GUNNER VETERAN
APL
2
MOVE
3⬤
SAVE
5+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Lasgun | 4 | 4+ | 2/3 |
Bayonet | 3 | 4+ | 2/3 |
Bionic Arm | 3 | 4+ | 4/5 |
ABILITIES
Hardened By War
INQUISITORIAL AGENT, IMPERIUM, ASTRA MILITARUM, <REGIMENT>, HARDENED VETERAN
APL
2
MOVE
3⬤
SAVE
5+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Lasgun | 4 | 4+ | 2/3 |
Bayonet | 3 | 4+ | 2/3 |
ACTIONS
Medikit (1 AP)
ABILITIES
Medic!
INQUISITORIAL AGENT, IMPERIUM, ASTRA MILITARUM, <REGIMENT>, MEDIC, MEDIC VETERAN
APL
2
MOVE
3⬤
SAVE
5+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Long-Las (MW3) | 4 | 2+ | 3/3 |
Bayonet | 3 | 4+ | 2/3 |
ABILITIES
Sniper
INQUISITORIAL AGENT, IMPERIUM, ASTRA MILITARUM, <REGIMENT>, SNIPER VETERAN
APL
2
MOVE
3⬤
SAVE
5+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Lasgun | 4 | 4+ | 2/3 |
Bayonet | 3 | 4+ | 2/3 |
INQUISITORIAL AGENT, IMPERIUM, ASTRA MILITARUM, <REGIMENT>, TROOPER VETERAN
APL
2
MOVE
3⬤
SAVE
5+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Lasgun | 4 | 4+ | 2/3 |
Bayonet | 3 | 4+ | 2/3 |
ACTIONS
Uplifting Primer (1 AP)
ABILITIES
The Emperor Protects
INQUISITORIAL AGENT, IMPERIUM, ASTRA MILITARUM, <REGIMENT>, ZEALOT VETERAN