Inquisitorial Agents kt21
Split into three main orders or "ordos majoris," the Ordo Xenos (Alien Hunters), the Ordo Malleus (Daemonhunters) and the Ordo Hereticus (Witch Hunters), as well as many smaller, more specialised orders called the "ordos minoris," the Inquisition is ruthless in uncovering and snuffing out Chaos corruption, heresy, and mutation wherever they may be found among the million worlds of Mankind.
The relentless and deadly agents of the Inquisition have infiltrated every facet of Human society to ensure that Chaos can never again take root in the Imperium, and that no alien race will replace Humanity as the dominant intelligent species of the Milky Way Galaxy.
Inquisitorial Agents
Interrogator
APL
2
MOVE
3⬤
SAVE
5+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Extended Stock AutoPistol | |||
- Close Range (Rng ⬟) | 4 | 3+ | 2/3 |
- Long Range | 4 | 4+ | 2/3 |
Fists | 3 | 4+ | 2/3 |
ABILITIES
Consecrated Tome
Group Activation
INQUISITORIAL AGENT, IMPERIUM, INQUISITION, LEADER, INTERROGATOR
Tome-Skull
APL
1
MOVE
3⬤
SAVE
5+
WOUND
5
WEAPONS | ATK | HIT | DMG |
---|
ABILITIES
Consecrated Tome
Group Activation
Machine
Support Unit
INQUISITORIAL AGENT, IMPERIUM, INQUISITION, FLY, TOME-SKULL
Autosavant
APL
2
MOVE
3⬤
SAVE
4+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Mechanical Appendages | 3 | 5+ | 1/2 |
ACTIONS
Irrefutable Report (1 AP)
ABILITIES
Chronicle
Scrivener
INQUISITORIAL AGENT, IMPERIUM, INQUISITION, AUTOSAVANT
Questkeeper
APL
2
MOVE
3⬤
SAVE
5+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
AutoPistol (Rng ⬟) | 4 | 4+ | 2/3 |
Eviscerator (Brutal, *Unrelenting, Reap 2) | 4 | 4+ | 5/6 |
ABILITIES
Irrepressible Purpose
*Unrelenting
Zealot
INQUISITORIAL AGENT, IMPERIUM, INQUISITION, QUESTKEEPER
Deathworld Veteran
APL
2
MOVE
3⬤
SAVE
5+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
AutoPistol (Rng ⬟) | 4 | 4+ | 2/3 |
Knifer (Lethal 5+) | 1 | 2+ | 5/7 |
Polearm (Reap 2) | 4 | 3+ | 4/5 |
ABILITIES
Hunter
Weathered
INQUISITORIAL AGENT, IMPERIUM, INQUISITION, DEATH WORLD VETERAN
Enlightener
APL
2
MOVE
3⬤
SAVE
5+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
AutoPistol (Rng ⬟) | 4 | 4+ | 2/3 |
Paired Blades (Bal, Rending, *Cripple) | 4 | 3+ | 3/5 |
ABILITIES
*Cripple
No Escape
INQUISITORIAL AGENT, IMPERIUM, INQUISITION, ENLIGHTENER
Gun Servitor
APL
1
MOVE
3⬤
SAVE
4+
WOUND
11
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Heavy Bolter (Ceaseless, Fus, Heavy, P1) | 5 | 4+ | 4/5 |
Multi-Melta (AP2, Heavy, MW4) | 4 | 4+ | 6/3 |
Plasma Cannon | |||
- Standard (AP1, Blast ⬤, Heavy) | 4 | 4+ | 5/6 |
- Supercharge (AP2, Blast ⬤, Heavy, Hot) | 4 | 4+ | 5/6 |
Servo-Claw | 3 | 4+ | 4/5 |
ABILITIES
Lobotomised
INQUISITORIAL AGENT, IMPERIUM, INQUISITION, GUN SERVITOR
Hexorcist
APL
2
MOVE
3⬤
SAVE
5+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Shotgun (Rng ⬟) | 4 | 3+ | 3/3 |
Fists | 3 | 4+ | 2/3 |
ACTIONS
Chasten (1 AP)
ABILITIES
Hexorcise
INQUISITORIAL AGENT, IMPERIUM, INQUISITION, HEXORCIST
Mystic
APL
2
MOVE
3⬤
SAVE
5+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
AutoPistol (Rng ⬟, Indirect) | 4 | 2+ | 2/3 |
Fists | 3 | 5+ | 2/3 |
ACTIONS
Divine Guidance (1 AP)
Divine Protection (1 AP)
ABILITIES
Icon Bearer
INQUISITORIAL AGENT, IMPERIUM, INQUISITION, MYSTIC
Penal Legionnaire
APL
2
MOVE
3⬤
SAVE
5+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Hand Flamer (Rng ⬟, Tor ▲) | 5 | 2+ | 2/2 |
Chainsword | 4 | 4+ | 4/5 |
ABILITIES
Chem-Mask
Cruel
INQUISITORIAL AGENT, IMPERIUM, INQUISITION, PENAL LEGIONNAIRE
Pistolier
APL
2
MOVE
3⬤
SAVE
5+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Scoped Plasma Pistol | |||
- Scoped (AP1) | 4 | 4+ | 4/5 |
- Standard (Rng ⬟, AP1) | 4 | 3+ | 5/6 |
- Supercharge (Rng ⬟, AP2, Hot) | 4 | 3+ | 5/6 |
Suppressed AutoPistol (Rng ⬟, Silent) | 4 | 3+ | 2/3 |
Fists | 3 | 4+ | 2/3 |
ACTIONS
Pistol Barrage (1 AP)
ABILITIES
Pistolier
INQUISITORIAL AGENT, IMPERIUM, INQUISITION, PISTOLIER
Sisters Of Silence
Sister Of Silence Prosecutor
APL
2
MOVE
3⬤
SAVE
3+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Boltgun | 4 | 3+ | 3/4 |
Gun Butt | 4 | 4+ | 2/3 |
ABILITIES
Psychic Abomination
INQUISITORIAL AGENT, IMPERIUM, ANATHEMA PSYKANA, SISTER OF SILENCE, PROSECUTOR
Sister Of Silence Vigilator
APL
2
MOVE
3⬤
SAVE
3+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Executor Greatblade (Lethal 5+) | 4 | 3+ | 4/6 |
ABILITIES
Psychic Abomination
INQUISITORIAL AGENT, IMPERIUM, ANATHEMA PSYKANA, SISTER OF SILENCE, VIGILATOR
Sister Of Silence WitchSeeker
APL
2
MOVE
3⬤
SAVE
3+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Flamer (Rng ⬟, Tor ⬤) | 5 | 2+ | 2/2 |
Gun Butt | 4 | 4+ | 2/3 |
ABILITIES
Psychic Abomination
INQUISITORIAL AGENT, IMPERIUM, ANATHEMA PSYKANA, SISTER OF SILENCE, WITCHSEEKER
Tempestus Scions
Tempestus Scion Comms
APL
2
MOVE
3⬤
SAVE
4+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Hot-Shot Lasgun | 4 | 4+ | 3/4 |
Gun Butt | 3 | 4+ | 2/3 |
ACTIONS
Signal (1 AP)
INQUISITORIAL AGENT, IMPERIUM, ASTRA MILITARUM, TEMPESTUS SCION, COMMS
Tempestus Scion Gunner
APL
2
MOVE
3⬤
SAVE
4+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Flamer (Rng ⬟, Tor ⬤) | 5 | 2+ | 2/2 |
Grenade Launcher | |||
- Frag (Blast ⬤) | 4 | 4+ | 2/4 |
- Krak (AP1) | 4 | 4+ | 4/5 |
Hot-Shot Volley Gun (Fus, P1) | 5 | 4+ | 3/4 |
Meltagun (Rng ⬟, AP2, MW4) | 4 | 4+ | 6/3 |
Plasma Gun | |||
- Standard (AP1) | 4 | 4+ | 5/6 |
- Supercharge (AP2, Hot) | 4 | 4+ | 5/6 |
Gun Butt | 3 | 4+ | 2/3 |
INQUISITORIAL AGENT, IMPERIUM, ASTRA MILITARUM, TEMPESTUS SCION, GUNNER
Tempestus Scion Medic
APL
2
MOVE
3⬤
SAVE
4+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Hot-Shot Lasgun | 4 | 4+ | 3/4 |
Gun Butt | 3 | 4+ | 2/3 |
ACTIONS
Medipak (1 AP)
ABILITIES
Medic!
INQUISITORIAL AGENT, IMPERIUM, ASTRA MILITARUM, TEMPESTUS SCION, MEDIC
Tempestus Scion Trooper
APL
2
MOVE
3⬤
SAVE
4+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Hot-Shot Lasgun | 4 | 4+ | 3/4 |
Gun Butt | 3 | 4+ | 2/3 |
INQUISITORIAL AGENT, IMPERIUM, ASTRA MILITARUM, TEMPESTUS SCION, TROOPER
Exaction Squad
Arbites Castigator
APL
2
MOVE
3⬤
SAVE
4+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Combat Shotgun | |||
- Close Range (Rng ⬟) | 4 | 3+ | 4/4 |
- Long Range | 4 | 5+ | 2/2 |
Excruciator Maul (Rending, Stun) | 4 | 3+ | 4/4 |
ACTIONS
Castigator's Arrest (1 AP)
ABILITIES
Engendered Focus
Ruthless Efficiency
Zealous Dedication
INQUISITORIAL AGENT, IMPERIUM, ADEPTUS ARBITES, ARBITES, CASTIGATOR
Arbites Chirurgant
APL
2
MOVE
3⬤
SAVE
4+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Combat Shotgun | |||
- Close Range (Rng ⬟) | 4 | 3+ | 4/4 |
- Long Range | 4 | 5+ | 2/2 |
Repression Baton | 3 | 4+ | 2/2 |
ACTIONS
Medikit (1 AP)
ABILITIES
Medic!
Ruthless Efficiency
INQUISITORIAL AGENT, IMPERIUM, ADEPTUS ARBITES, MEDIC, ARBITES, CHIRURGANT
Arbites Gunner
APL
2
MOVE
3⬤
SAVE
4+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Grenade Launcher (AP1) | 4 | 4+ | 4/6 |
Heavy Stubber (Ceaseless, Fus, Heavy) | 5 | 4+ | 3/4 |
Webber (Rng ⬟, Lethal 5+, Stun) | 5 | 3+ | 2/2 |
Repression Baton | 3 | 4+ | 2/2 |
ABILITIES
Ruthless Efficiency
INQUISITORIAL AGENT, IMPERIUM, ADEPTUS ARBITES, ARBITES, GUNNER
Arbites Leashmaster
APL
2
MOVE
3⬤
SAVE
4+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Combat Shotgun | |||
- Close Range (Rng ⬟) | 4 | 3+ | 4/4 |
- Long Range | 4 | 5+ | 2/2 |
Repression Baton | 3 | 4+ | 2/2 |
ACTIONS
Command
ABILITIES
Attack Pattern
Handler
Ruthless Efficiency
INQUISITORIAL AGENT, IMPERIUM, ADEPTUS ARBITES, ARBITES, LEASHMASTER
R-VR Cyber-Mastiff
APL
2
MOVE
3⬤
SAVE
4+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Mechanical Bite (Lethal 5+) | 4 | 4+ | 3/5 |
ACTIONS
Apprehend (1 AP)
ABILITIES
Beast
Ruthless Efficiency
INQUISITORIAL AGENT, IMPERIUM, ADEPTUS ARBITES, ARBITES, R-VR CYBER-MASTIFF
Arbites Malocator
APL
2
MOVE
3⬤
SAVE
4+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Combat Shotgun | |||
- Close Range (Rng ⬟) | 4 | 3+ | 4/4 |
- Long Range | 4 | 5+ | 2/2 |
Repression Baton | 3 | 4+ | 2/2 |
ACTIONS
Veriscant (1 AP)
ABILITIES
Accute Focus
Ruthless Efficiency
INQUISITORIAL AGENT, IMPERIUM, ADEPTUS ARBITES, ARBITES, MALOCATOR
Arbites Marksman
APL
2
MOVE
3⬤
SAVE
4+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Executioner Shotgun (Hvy, Silent, MW3, Lethal 5+) | 4 | 3+ | 4/1 |
Repression Baton | 3 | 4+ | 2/2 |
ACTIONS
Take Aim (1 AP)
ABILITIES
Ruthless Efficiency
INQUISITORIAL AGENT, IMPERIUM, ADEPTUS ARBITES, ARBITES, MARKSMAN
Arbites Revelatum
APL
2
MOVE
3⬤
SAVE
4+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Scoped ShotPistol (MW2, Lethal 5+) | 4 | 3+ | 3/1 |
Repression Baton | 3 | 4+ | 2/2 |
ACTIONS
Soulguilt Scan (1 AP)
ABILITIES
First In The Field
Ruthless Efficiency
INQUISITORIAL AGENT, IMPERIUM, ADEPTUS ARBITES, ARBITES, REVELATUM
Arbites Subductor
APL
2
MOVE
3⬤
SAVE
3+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Shock Maul & Assault Shield (Stun, *Repress, *Shield) | 4 | 4+ | 4/4 |
ABILITIES
Ruthless Efficiency
*Repress
*Shield
INQUISITORIAL AGENT, IMPERIUM, ADEPTUS ARBITES, ARBITES, SUBDUCTOR
Arbites Vigilant
APL
2
MOVE
3⬤
SAVE
4+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Combat Shotgun | |||
- Close Range (Rng ⬟) | 4 | 3+ | 4/4 |
- Long Range | 4 | 5+ | 2/2 |
Repression Baton | 3 | 4+ | 2/2 |
ABILITIES
Ruthless Efficiency
INQUISITORIAL AGENT, IMPERIUM, ADEPTUS ARBITES, ARBITES, VIGILANT
Arbites Vox-Signifier
APL
2
MOVE
3⬤
SAVE
4+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Combat Shotgun | |||
- Close Range (Rng ⬟) | 4 | 3+ | 4/4 |
- Long Range | 4 | 5+ | 2/2 |
Repression Baton | 3 | 4+ | 2/2 |
ACTIONS
Precinct Vox-Relay (1 AP)
ABILITIES
Ruthless Efficiency
INQUISITORIAL AGENT, IMPERIUM, ADEPTUS ARBITES, ARBITES, VOX-SIGNIFIER
Imperial Navy Breachers
Navis Armsman
APL
2
MOVE
3⬤
SAVE
4+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Navis Shotgun | |||
- Close Range (Rng ⬟) | 4 | 3+ | 3/3 |
- Long Range | 4 | 5+ | 1/2 |
Navis Hatchet | 3 | 4+ | 3/4 |
ABILITIES
Void Armour
INQUISITORIAL AGENT, IMPERIUM, NAVIS, ARMSMAN
Navis Axejack
APL
2
MOVE
3⬤
SAVE
4+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Autopistol (Rng ⬟) | 4 | 4+ | 2/3 |
Power Weapon (Lethal 5+) | 4 | 3+ | 4/6 |
ACTIONS
Wade In (2 AP)
ABILITIES
Emboldened
Void Armour
INQUISITORIAL AGENT, IMPERIUM, NAVIS, AXEJACK
Navis C.A.T. Unit
APL
1
MOVE
4⬤
SAVE
5+
WOUND
5
WEAPONS | ATK | HIT | DMG |
---|
ABILITIES
Machine
Recon
Support Unit
INQUISITORIAL AGENT, IMPERIUM, NAVIS, C.A.T. UNIT
Navis Endurant
APL
2
MOVE
2⬤
SAVE
2+
WOUND
10
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Navis Heavy Shotgun | |||
- Close Range (Rng ⬟, Relentless) | 4 | 3+ | 3/3 |
- Long Range (Relentless) | 4 | 5+ | 1/2 |
Shield Bash (Brutal, *Shield) | 3 | 4+ | 1/1 |
ACTIONS
Disengage (1 AP)
ABILITIES
Breachwall
*Shield
Void Armour
INQUISITORIAL AGENT, IMPERIUM, NAVIS, ENDURANT
Navis Gheistskull
APL
1
MOVE
4⬤
SAVE
5+
WOUND
5
WEAPONS | ATK | HIT | DMG |
---|
ACTIONS
Boost (1 AP)
ABILITIES
Machine
Support Unit
INQUISITORIAL AGENT, IMPERIUM, FLY, NAVIS, GHEISTSKULL
Navis Grenadier
APL
2
MOVE
3⬤
SAVE
4+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Demolition Charge (Rng 2⬤, Blast ⬤, AP1, Indirect, Lim) | 4 | 3+ | 4/6 |
Navis Shotgun | |||
- Close Range (Rng ⬟) | 4 | 3+ | 3/3 |
- Long Range | 4 | 5+ | 1/2 |
Navis Hatchet | 3 | 4+ | 3/4 |
Frag Grenade (Rng ⬟, Blast ⬤, Ind, Lim) | 4 | 3+ | 2/3 |
Krak Grenade (Rng ⬟, AP1, Ind, Lim) | 4 | 3+ | 4/5 |
ACTIONS
Stun Grenade (1 AP)
ABILITIES
Grenadier
Void Armour
INQUISITORIAL AGENT, IMPERIUM, NAVIS, GRENADIER
Navis Gunner
APL
2
MOVE
3⬤
SAVE
4+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Navis Las-Volley (Fus, Hvy, Relentless) | 6 | 4+ | 3/4 |
Meltagun (Rng ⬟, AP2, MW4) | 4 | 4+ | 6/3 |
Plasma Gun | |||
- Standard (AP1) | 4 | 4+ | 5/6 |
- Supercharge (AP2, Hot) | 4 | 4+ | 5/6 |
Gun Butt | 3 | 4+ | 2/3 |
ABILITIES
Void Armour
INQUISITORIAL AGENT, IMPERIUM, NAVIS, GUNNER
Navis Hatchcutter
APL
2
MOVE
3⬤
SAVE
4+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Autopistol (Rng ⬟) | 4 | 4+ | 2/3 |
Chainfist (Brutal, Rending) | 4 | 4+ | 5/6 |
ACTIONS
Breach Point (1 AP)
Weld Shut (1 AP)
ABILITIES
Hatchcutter
Void Armour
INQUISITORIAL AGENT, IMPERIUM, NAVIS, HATCHCUTTER
Navis Surveyor
APL
2
MOVE
3⬤
SAVE
4+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Navis Shotgun | |||
- Close Range (Rng ⬟) | 4 | 3+ | 3/3 |
- Long Range | 4 | 5+ | 1/2 |
Navis Hatchet | 3 | 4+ | 3/4 |
ACTIONS
Surveillance (1 AP)
Wayfind (1 AP)
ABILITIES
Void Armour
INQUISITORIAL AGENT, IMPERIUM, NAVIS, SURVEYOR
Navis Void-Jammer
APL
2
MOVE
3⬤
SAVE
4+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Gheistskull Detonator (*Detonate, *EMP, Silent, No Overwatch) | 4 | 3+ | 2/3 |
Navis Shotgun | |||
- Close Range (Rng ⬟) | 4 | 3+ | 3/3 |
- Long Range | 4 | 5+ | 1/2 |
Navis Hatchet | 3 | 4+ | 3/4 |
ACTIONS
Interference Pulse (1 AP)
ABILITIES
*Detonate
*EMP
Void Armour
INQUISITORIAL AGENT, IMPERIUM, NAVIS, VOID-JAMMER
Kasrkin
Kasrkin Combat Medic
APL
2
MOVE
3⬤
SAVE
4+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Hot-Shot Lasgun | 4 | 4+ | 3/4 |
Gun Butt | 3 | 4+ | 2/3 |
ACTIONS
Combat Stimms (1 AP)
ABILITIES
Medic!
INQUISITORIAL AGENT, IMPERIUM, ASTRA MILITARUM, MEDIC, INQUISITORIAL AGENT COMBAT MEDIC
Kasrkin Demo-Trooper
APL
2
MOVE
3⬤
SAVE
4+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Hot-Shot Laspistol (Rng ⬟) | 4 | 4+ | 3/4 |
Melta Mine (AP2, *Proximity, MW3) | 4 | 2+ | 4/2 |
Gun Butt | 3 | 4+ | 2/3 |
ACTIONS
Plant Melta Mine (1 AP)
ABILITIES
Blast Padding
*Proximity
INQUISITORIAL AGENT, IMPERIUM, ASTRA MILITARUM, INQUISITORIAL AGENT DEMO-TROOPER
Kasrkin Gunner
APL
2
MOVE
3⬤
SAVE
4+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Flamer (Rng ⬟, Tor ⬤) | 5 | 2+ | 2/2 |
Grenade Launcher | |||
- Frag (Blast ⬤) | 4 | 4+ | 2/4 |
- Krak (AP1) | 4 | 4+ | 4/5 |
Hot-Shot Volley Gun (Fusillade, P1) | 5 | 4+ | 3/4 |
Meltagun (Rng ⬟, AP2, MW4) | 4 | 4+ | 6/3 |
Plasma Gun | |||
- Standard (AP1) | 4 | 4+ | 5/6 |
- Supercharge (AP2, Hot) | 4 | 4+ | 5/6 |
Gun Butt | 3 | 4+ | 2/3 |
INQUISITORIAL AGENT, IMPERIUM, ASTRA MILITARUM, INQUISITORIAL AGENT GUNNER
Kasrkin Recon-Trooper
APL
2
MOVE
3⬤
SAVE
4+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Hot-Shot Lasgun | 4 | 4+ | 3/4 |
Gun Butt | 3 | 4+ | 2/3 |
ACTIONS
Warden Auspex (1 AP)
ABILITIES
Reconnoitre Killzone
INQUISITORIAL AGENT, IMPERIUM, ASTRA MILITARUM, INQUISITORIAL AGENT RECON-TROOPER
Kasrkin Sharpshooter
APL
2
MOVE
3⬤
SAVE
4+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Hot-Shot Marksman Rifle | |||
- Sharpshot | 4 | 3+ | 3/4 |
- Snipe (Heavy, Silent, MW3) | 4 | 2+ | 3/3 |
Gun Butt | 3 | 4+ | 2/3 |
ABILITIES
Camo Cloak
INQUISITORIAL AGENT, IMPERIUM, ASTRA MILITARUM, INQUISITORIAL AGENT SHARPSHOOTER
Kasrkin Trooper
APL
2
MOVE
3⬤
SAVE
4+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Hot-Shot Lasgun | 4 | 4+ | 3/4 |
Gun Butt | 3 | 4+ | 2/3 |
ABILITIES
Elite Trooper
INQUISITORIAL AGENT, IMPERIUM, ASTRA MILITARUM, INQUISITORIAL AGENT TROOPER
Kasrkin Vox-Trooper
APL
2
MOVE
3⬤
SAVE
4+
WOUND
8
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Hot-Shot Lasgun | 4 | 4+ | 3/4 |
Gun Butt | 3 | 4+ | 2/3 |
ACTIONS
Battle Comms (1 AP)
INQUISITORIAL AGENT, IMPERIUM, ASTRA MILITARUM, INQUISITORIAL AGENT VOX-TROOPER
Veteran Guardsmen
Bruiser Veteran
APL
2
MOVE
3⬤
SAVE
5+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Lasgun | 4 | 4+ | 2/3 |
Bayonet | 3 | 4+ | 2/3 |
Trench Club (Stun) | 3 | 3+ | 3/3 |
ABILITIES
Bruiser
INQUISITORIAL AGENT, IMPERIUM, ASTRA MILITARUM, <REGIMENT>, BRUISER VETERAN
Comms Veteran
APL
2
MOVE
3⬤
SAVE
5+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Lasgun | 4 | 4+ | 2/3 |
Bayonet | 3 | 4+ | 2/3 |
ACTIONS
Signal (1 AP)
ABILITIES
Relay Orders
INQUISITORIAL AGENT, IMPERIUM, ASTRA MILITARUM, <REGIMENT>, COMMS VETERAN
Demolition Veteran
APL
2
MOVE
3⬤
SAVE
5+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Lasgun | 4 | 4+ | 2/3 |
Remote Mine (AP1, Detonate, Silent) | 4 | 2+ | 5/6 |
Bayonet | 3 | 4+ | 2/3 |
ACTIONS
Plant Mine (1 AP)
INQUISITORIAL AGENT, IMPERIUM, ASTRA MILITARUM, <REGIMENT>, DEMOLITION VETERAN
Gunner Veteran
APL
2
MOVE
3⬤
SAVE
5+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Flamer (Rng ⬟, Tor ⬤) | 5 | 2+ | 2/2 |
Grenade Launcher | |||
- Frag (Blast ⬤, No Overwatch) | 4 | 4+ | 2/4 |
- Krak (AP1) | 4 | 4+ | 4/5 |
Meltagun (Rng ⬟, AP2, MW4) | 4 | 4+ | 6/3 |
Plasma Gun | |||
- Standard (AP1) | 4 | 4+ | 5/6 |
- Supercharge (AP2, Hot) | 4 | 4+ | 5/6 |
Bayonet | 3 | 4+ | 2/3 |
INQUISITORIAL AGENT, IMPERIUM, ASTRA MILITARUM, <REGIMENT>, GUNNER VETERAN
Hardened Veteran
APL
2
MOVE
3⬤
SAVE
5+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Lasgun | 4 | 4+ | 2/3 |
Bayonet | 3 | 4+ | 2/3 |
Bionic Arm | 3 | 4+ | 4/5 |
ABILITIES
Hardened By War
INQUISITORIAL AGENT, IMPERIUM, ASTRA MILITARUM, <REGIMENT>, HARDENED VETERAN
Medic Veteran
APL
2
MOVE
3⬤
SAVE
5+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Lasgun | 4 | 4+ | 2/3 |
Bayonet | 3 | 4+ | 2/3 |
ACTIONS
Medikit (1 AP)
ABILITIES
Medic!
INQUISITORIAL AGENT, IMPERIUM, ASTRA MILITARUM, <REGIMENT>, MEDIC, MEDIC VETERAN
Sniper Veteran
APL
2
MOVE
3⬤
SAVE
5+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Long-Las (MW3) | 4 | 2+ | 3/3 |
Bayonet | 3 | 4+ | 2/3 |
ABILITIES
Sniper
INQUISITORIAL AGENT, IMPERIUM, ASTRA MILITARUM, <REGIMENT>, SNIPER VETERAN
Trooper Veteran
APL
2
MOVE
3⬤
SAVE
5+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Lasgun | 4 | 4+ | 2/3 |
Bayonet | 3 | 4+ | 2/3 |
INQUISITORIAL AGENT, IMPERIUM, ASTRA MILITARUM, <REGIMENT>, TROOPER VETERAN
Zealot Veteran
APL
2
MOVE
3⬤
SAVE
5+
WOUND
7
WEAPONS | ATK | HIT | DMG |
---|---|---|---|
Lasgun | 4 | 4+ | 2/3 |
Bayonet | 3 | 4+ | 2/3 |
ACTIONS
Uplifting Primer (1 AP)
ABILITIES
The Emperor Protects
INQUISITORIAL AGENT, IMPERIUM, ASTRA MILITARUM, <REGIMENT>, ZEALOT VETERAN