
A Veteran, sometimes called a Hardened Veteran, is a trooper of the Astra Militarum who has survived multiple battles and has become a skilled and efficient warrior for the Emperor of Mankind.
Veterans are sometimes assembled into what is known as a Veteran Squad to be placed within less experienced platoons or companies. Imperial Guard regiments are often called upon to fight gruelling wars of attrition lasting standard years or even solar decades.

APL
2
MOVE
3⬤
SAVE
5+
WOUND
7
| WEAPONS | ATK | HIT | DMG |
|---|---|---|---|
| Lasgun | 4 | 4+ | 2/3 |
| Bayonet | 3 | 4+ | 2/3 |
| Trench Club (Stun) | 3 | 3+ | 3/3 |
ABILITIES
Bruiser
VETERAN GUARDSMAN, IMPERIUM, ASTRA MILITARUM, <REGIMENT>, BRUISER VETERAN

APL
2
MOVE
3⬤
SAVE
5+
WOUND
7
| WEAPONS | ATK | HIT | DMG |
|---|---|---|---|
| Lasgun | 4 | 4+ | 2/3 |
| Bayonet | 3 | 4+ | 2/3 |
ACTIONS
Signal (1 AP)
ABILITIES
Relay Orders
VETERAN GUARDSMAN, IMPERIUM, ASTRA MILITARUM, <REGIMENT>, COMMS VETERAN

APL
2
MOVE
3⬤
SAVE
5+
WOUND
7
| WEAPONS | ATK | HIT | DMG |
|---|---|---|---|
| Bolt Pistol (Rng ⬟) | 4 | 4+ | 3/4 |
| Boltgun | 4 | 4+ | 3/4 |
| Lasgun | 4 | 4+ | 2/3 |
| Laspistol (Rng ⬟) | 4 | 4+ | 2/3 |
| Bayonet | 3 | 4+ | 2/3 |
| Chainsword (Bal) | 4 | 4+ | 3/4 |
ABILITIES
Directive
Second In Command
VETERAN GUARDSMAN, IMPERIUM, ASTRA MILITARUM, <REGIMENT>, CONFIDANT VETERAN

APL
2
MOVE
3⬤
SAVE
5+
WOUND
7
| WEAPONS | ATK | HIT | DMG |
|---|---|---|---|
| Lasgun | 4 | 4+ | 2/3 |
| Remote Mine (AP1, Detonate, Silent) | 4 | 2+ | 5/6 |
| Bayonet | 3 | 4+ | 2/3 |
ACTIONS
Plant Mine (1 AP)
VETERAN GUARDSMAN, IMPERIUM, ASTRA MILITARUM, <REGIMENT>, DEMOLITION VETERAN

APL
2
MOVE
3⬤
SAVE
5+
WOUND
7
| WEAPONS | ATK | HIT | DMG |
|---|---|---|---|
| Flamer (Rng ⬟, Tor ⬤) | 5 | 2+ | 2/2 |
| Grenade Launcher | |||
| - Frag (Blast ⬤, No Overwatch) | 4 | 4+ | 2/4 |
| - Krak (AP1) | 4 | 4+ | 4/5 |
| Meltagun (Rng ⬟, AP2, MW4) | 4 | 4+ | 6/3 |
| Plasma Gun | |||
| - Standard (AP1) | 4 | 4+ | 5/6 |
| - Supercharge (AP2, Hot) | 4 | 4+ | 5/6 |
| Bayonet | 3 | 4+ | 2/3 |
VETERAN GUARDSMAN, IMPERIUM, ASTRA MILITARUM, <REGIMENT>, GUNNER VETERAN

APL
2
MOVE
3⬤
SAVE
5+
WOUND
7
| WEAPONS | ATK | HIT | DMG |
|---|---|---|---|
| Lasgun | 4 | 4+ | 2/3 |
| Bayonet | 3 | 4+ | 2/3 |
| Bionic Arm | 3 | 4+ | 4/5 |
ABILITIES
Hardened By War
VETERAN GUARDSMAN, IMPERIUM, ASTRA MILITARUM, <REGIMENT>, HARDENED VETERAN

APL
2
MOVE
3⬤
SAVE
5+
WOUND
7
| WEAPONS | ATK | HIT | DMG |
|---|---|---|---|
| Lasgun | 4 | 4+ | 2/3 |
| Bayonet | 3 | 4+ | 2/3 |
ACTIONS
Medikit (1 AP)
ABILITIES
Medic!
VETERAN GUARDSMAN, IMPERIUM, ASTRA MILITARUM, <REGIMENT>, MEDIC, MEDIC VETERAN

APL
2
MOVE
3⬤
SAVE
5+
WOUND
8
| WEAPONS | ATK | HIT | DMG |
|---|---|---|---|
| Bolt Pistol (Rng ⬟) | 4 | 3+ | 3/4 |
| Boltgun | 4 | 3+ | 3/4 |
| Laspistol (Rng ⬟) | 4 | 3+ | 2/3 |
| Plasma Pistol | |||
| - Standard (Rng ⬟, AP1) | 4 | 3+ | 5/6 |
| - Supercharge (Rng ⬟, AP2, Hot) | 4 | 3+ | 5/6 |
| Bayonet | 3 | 3+ | 2/3 |
| Chainsword (Bal) | 4 | 3+ | 3/4 |
| Power Weapon (Lethal 5+) | 4 | 3+ | 4/6 |
ABILITIES
Guardsmen Orders
VETERAN GUARDSMAN, IMPERIUM, ASTRA MILITARUM, <REGIMENT>, LEADER, SERGEANT VETERAN

APL
2
MOVE
3⬤
SAVE
5+
WOUND
7
| WEAPONS | ATK | HIT | DMG |
|---|---|---|---|
| Long-Las (MW3) | 4 | 2+ | 3/3 |
| Bayonet | 3 | 4+ | 2/3 |
ABILITIES
Sniper
VETERAN GUARDSMAN, IMPERIUM, ASTRA MILITARUM, <REGIMENT>, SNIPER VETERAN

APL
2
MOVE
3⬤
SAVE
5+
WOUND
7
| WEAPONS | ATK | HIT | DMG |
|---|---|---|---|
| Lasgun | 4 | 4+ | 2/3 |
| Mortar Barrage (Barrage, Unwieldy, Blast ⬤, Silent, No Overwatch) | 5 | 4+ | 2/3 |
| Bayonet | 3 | 4+ | 2/3 |
ACTIONS
Spotter (2 AP)
VETERAN GUARDSMAN, IMPERIUM, ASTRA MILITARUM, <REGIMENT>, SPOTTER VETERAN

APL
2
MOVE
3⬤
SAVE
5+
WOUND
7
| WEAPONS | ATK | HIT | DMG |
|---|---|---|---|
| Lasgun | 4 | 4+ | 2/3 |
| Bayonet | 3 | 4+ | 2/3 |
VETERAN GUARDSMAN, IMPERIUM, ASTRA MILITARUM, <REGIMENT>, TROOPER VETERAN

APL
2
MOVE
3⬤
SAVE
5+
WOUND
7
| WEAPONS | ATK | HIT | DMG |
|---|---|---|---|
| Lasgun | 4 | 4+ | 2/3 |
| Bayonet | 3 | 4+ | 2/3 |
ACTIONS
Uplifting Primer (1 AP)
ABILITIES
The Emperor Protects
VETERAN GUARDSMAN, IMPERIUM, ASTRA MILITARUM, <REGIMENT>, ZEALOT VETERAN

APL
-
MOVE
-
SAVE
-
WOUND
-
| WEAPONS | ATK | HIT | DMG |
|---|---|---|---|
| Artillery Barrage (Barrage, Blast ⬤, Indirect) | 6 | 5+ | 2/3 |
| Marked Air Strike (Barrage, Blast ⬤) | 5 | 4+ | 3/4 |
| Guided Missile (AP1) | 4 | 3+ | 4/6 |
| Strafing Run | 6 | 4+ | 2/3 |
-